Activities

A desktop computer displays an image of Auschwitz. Text reads: Virtual ROM

Examine the history and legacy of the most significant site of the Holocaust.

  • Grades 6 - 12
  • Ages 11-14, 14+
At ROM activity cover showing the museum displayed on a phone

Look closer at your favourite things, and imagine your own display.

  • Grades 1 - 12
  • Ages 6-7, 8-10, 11-14, 14+
A teacher stands in front of a projector board displaying a virtual clothing store.

Investigate and evaluate the items at a local shop to see which is really the most valuable.

  • Grades 4 - 12
  • Ages 8-10, 11-14, 14+
A teacher stands in front of a class. The board behind her shows a paper with a sketch of a sustainable school blueprint, some markers, and a planning sheet. Text says ROM Activity

Redesign your community or school in a sustainable way!

  • Grades 3 - 12
  • Ages 6-7, 8-10, 11-14, 14+
A teacher stands at the front of a class. The board behind her displays a coloured life jacket surrounded by art supplies. Text says ROM Activity

Design your own addition to this inspiring exhibition

  • Grades 1 - 12
  • Ages 4-5, 6-7, 8-10, 11-14, 14+
Computer on a desktop shows A print showing a man dreaming of a farting god and a person on horesback beneath the smiling face of a giant catfish. Words on image read "virtual ROM"

Discover how humour and satire can be used to address the impacts of disaster

  • Grades 3 - 12
  • Ages 6-7, 8-10, 11-14, 14+
A computer screen displays a Greek statue of a woman with red hair. Text reads Virtual ROM.

See how this amazing sculpture makes us re-think our ideas about the past

  • Grades 3 - 8
  • Ages 6-7, 8-10, 11-14
Teacher standing in front of a board showing small flowerpots painted with black-figure art

Decorate an ancient Greek-inspired vase.

  • Grades 4 - 8
  • Ages 8-10, 11-14
White sugar crystals

Use some sweet kitchen chemistry to grow your own sugar crystals.

  • Grades 3 - 8
  • Ages 8-10, 11-14
 Mosaic of a sun made from yellow, blue, and black squares.

Create a Roman-inspired mosaic

  • Grades 3 - 12
  • Ages 6-7, 8-10, 11-14
Text that says Virtual ROM and a computer with sleeping whales on the screen

Journey into the deep with three great whales

  • Grades 4 - 12
  • Ages 8-10, 11-14, 14+
Chocolate chip cookie on grid paper, some chocolate chips removed or “mined” from the product beside it

Dig into the basics of mining by extracting chocolate chips from a cookie

  • Grades 4 - 8
  • Ages 8-10, 11-14
A young man wears a white toga

Learn how to step out in style like an ancient Roman citizen

  • Grades 1 - 11
  • Ages 4-5, 6-7, 8-10, 11-14
a phone displays a dating app with a picture of a trilobite

Find your match in the Cambrian dating pool

  • Grades 6 - 12
  • Ages 8-10, 11-14, 14+
a picture of a trilobite with the title "Cambrian Creatures"

Assemble Cambrian creatures to see what makes them tick

  • Grades 4 - 12
  • Ages 8-10, 11-14, 14+
 colourful arms pull an organism through water

Will you be the last one standing?

  • Grades 4 - 12
  • Ages 8-10, 11-14, 14+
two red creatures float against a blue background

Journey through billions of years of evolution

  • Grades 4 - 12
  • Ages 8-10, 11-14, 14+
a man and a cartoon turtle stand in front of a statue of Aphrodite

Learn more about the museum's PokéStops!

  • Grades 1 - 12
  • Ages 0-3, 4-5, 6-7, 8-10, 11-14, 14+
curiosity quest gameplay screen

Command the Curiosity rover and see what you discover

  • Grades 2 - 12
  • Ages 6-7, 8-10, 11-14, 14+
erf gameplay

Defend the Erf from incoming asteroids

  • Grades 6 - 12
  • Ages 8-10, 11-14, 14+
a round cartoon astronaut beneath the Astro-Miners title

Blast through the asteroid and be the first to grab the minerals

  • Grades 4 - 12
  • Ages 8-10, 11-14, 14+
pluto's revenge title screen

Pluto is determined to prove itself a planet! But can it?

  • Grades 2 - 12
  • Ages 6-7, 8-10, 11-14, 14+
robots hunt for rocks on mars

ERROR: Rovers gone rogue! Collect rocks on Mars and keep them away from the astronaut!

  • Grades 3 - 12
  • Ages 8-10, 11-14, 14+
an animated hawk and owl fight over a squirrel

A battle between mighty birds of prey

  • Grades 2 - 12
  • Ages 6-7, 8-10, 11-14, 14+
coloured blocks form a pyramid

Build your pyramid to the sun, but watch out for Sekhmet!

  • Grades 2 - 12
  • Ages
coloured blocks approach a square with coloured sides

Eat. Grow. Mutate. Evolve.

  • Grades 4 - 12
  • Ages 8-10, 11-14, 14+
an animated dodo stands on a green field surrounded by rats

Avoid the rats to escape extinction!

  • Grades 2 - 8
  • Ages 6-7, 8-10, 11-14
a dinosaur surrounded by sparkles

Help Professor Rex assemble a skeleton for the museum

  • Grades 1 - 6
  • Ages 4-5, 6-7, 8-10, 11-14
Screenshot from Relic Ravage

Fight in the past to discover treasures in the future

  • Grades 3 - 5
  • Ages 8-10
a shark overhead in the Schad gallery

Use predator-prey games to understand why ecosystems need predators

  • Grades 4 - 8
  • Ages 8-10, 11-14
A hammerhead shark preys on rays

Use predator-prey games to understand how predators shape ecosystems

  • Grades 4 - 8
  • Ages 8-10, 11-14
two sample court hats made by students doing the activity

Discover what a Chinese court hat tells you about its owner by creating your own

  • Grades 1 - 6
  • Ages 6-7, 8-10, 11-14
a girl holds a paper showing the name "Charlotte" in hieroglyphs

Learn to write your name like ancient Egyptian royalty

  • Grades 3 - 12
  • Ages 8-10, 11-14, 14+
A mummy lying on a red surface

Create a mini-mummy case to learn how ancient Egyptians planned for the afterlife

  • Grades 3 - 8
  • Ages 8-10, 11-14